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Topic: Gold Sound Base sounds (Read 1584 times) |
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Paulius55
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Gold Sound Base sounds
« on: Jan 14th, 2021, 11:42am » |
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Hi, I have the Gold sound base and when I try out the samples they are really good and clear and in stereo but when I use them in a song they are not as clear as the samples and are in mono. Is there any way round this? I tried using my favourite SoundFont instead and the piano sound was really good, but the lag was unacceptable and could not synchronise the singers with the piano.
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muddle
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Re: Gold Sound Base sounds
« Reply #1 on: Jan 14th, 2021, 10:42pm » |
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Hi Paulius55, if you are using the piano soundfont by sending midi from HA , you will have to set the timing of the midi port to synchronize the piano with the voices. The timing is set in HA's configuration > hardware configuration menu. I suggest 2 staves be set up. One with a piano HA digital instrument and a simple row of short notes. The other staff should be set to send via the midi port you are using. Copy the notes from the first staff. Play the staffs repeatedly. Each time move the slider below the midi port until the notes from both staffs sound as one. My slider is set at about 70 m. Voice and midi piano should now sync. ================= I am amazed you can hear the HA samples in stereo. Please tell me how! An ordinary HA staff is mono only and I assume the source file is also mono. If you make two "user" instruments using a soundfont stereo piano source file, you can use the left data for one instrument and the right data for the the second instrument. Then play them with panning extreme left and right and you will have a stereo output but it may be more learning than you want to cope with immediately! If any of the standard HA pianos appeals, you could try adding some surround effect to it. The effect is not as good as it was, but may add some width to the sound. muddle.
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You tube videos using HA or Virtual Singers:- https://www.youtube.com/user/TheMuddleglum/videos
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Paulius55
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Re: Gold Sound Base sounds
« Reply #3 on: Jan 15th, 2021, 12:46am » |
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Interestingly, I have just tried a midi piano on one stave and and HA on the other stave. I cannot get them to synchronise properly. However, the midi piano from the SoundFont source is played in stereo.
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muddle
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Re: Gold Sound Base sounds
« Reply #4 on: Jan 15th, 2021, 2:02am » |
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Yes, The two staves will be offset in timing until you set the slider compensation on the midi port being used. I must admit it's not that easy to hear/detect the displacement as you fine tune the position of the slider. I wrote down the slide figures as I closed in on the amount. I wonder if there is a way to make a script to automatically find the slider value/delay. have fun. muddle
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You tube videos using HA or Virtual Singers:- https://www.youtube.com/user/TheMuddleglum/videos
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muddle
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Re: Gold Sound Base sounds
« Reply #5 on: Jan 15th, 2021, 11:09am » |
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Extra note, .. the demo of the piano has some reverberation added I think , and adding that would give realistic richness to your digital piano sound. There are separate ( adjustable) reverb effects you can paste in the staff, for one instrument,or use the master reverb which will affect all instruments and any singing voices. The final output of HA is a stereo channel ( normally)so that the mono instruments can have panning positions within the field of sound. Hence why the demo is stereo. muddle.
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Sylvain Machefert
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Re: Gold Sound Base sounds
« Reply #6 on: Jan 15th, 2021, 3:25pm » |
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muddle is right some of the mp3 demo have a light delay or reverb. When you choose an instrument, on top of the list of instruments you have 3 buttons "Tremolo", "Vibrato", "Effect (FX)" click on FX you can change the default reverb/delay/resonator/... of the instrument. After setting the FX you want (or no effect at all), you can add FX on the score, for example for adding reverb on one bar, and remove it on next bar, like a electric guitarist switching one of his pedal on his pedalboard. To do so, use the icon on the same palette where you have txt, chord grid, special beaming/slurs. And you have the general effects : score menu > edit global digital effects
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